Enchanting Spells: Demo
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The design in Enchanting Spells has a medieval feel. Joining the lower value A to J playing cards are wizard’s hats, mirrors, bottles of potion, amulets and books of spells. They’re joined by the wizard’s female apprentice. The wizard himself is the game’s wild as he replaces all other symbols apart from the scatter.
All of the non-playing card symbols can land stacked up to 3 high everywhere apart from reels 1 and 8 where the wizard and apprentice symbols can land 6 high. Land the wizard fully stacked on reels 1 or 8 and you’ll trigger the Wizard feature. Any book of spell symbols anywhere on the reels will then become wild. A payout is then made with the extra wilds in place.
The crystal ball is the scatter. Land 3, 4, 5, 6, 7 or 8 of these anywhere on the same spin and you’ll trigger the Free Spins feature where you’ll receive 8, 12, 16, 20, 25 or 30 free spins. Before these begin, pick from 1 of the 3 crystal balls to receive a modifier extra. On offer are:
- A random multiplier of 2x, 3x or 4x on each free spin.
- A 6-high wizard is locked on reel 8, triggering the Wizard feature throughout the free spins.
- A wizard wild can appear on every reel on each free spin.
Re-triggers are possible in all 3 different free spin rounds by landing between 3 and 8 scatters. The same number of free spins are on offer giving you a potential 60 free spins if you’re lucky.
The visuals aren’t quite as impressive as what we see from the likes of Thunderkick and Yggdrasil Gaming but they’re perfectly fine. The gameplay is solid enough though. The best action comes via the bonus round where the modifier extras on offer with the free spins can have a big impact in next to no time. Get lucky there and the wizard and his apprentice can conjure up some very Enchanting Spells indeed.